Difference between revisions of "Patrons"

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==Notes from other areas of the wiki==
 
==Notes from other areas of the wiki==
Patrons outside of the accepted saints/angles/guardians/whatever within a pantheon are generally considered evil. Holy blades are holy only to followers of their pantheon. A party finding themselves opposing a paladin that represents a different religion would be interesting. Patrons - Based on the much-loved McCullough, Kelly – Fallen Blade Series, I will have a dark patron dedicated to moods/concepts of shadow-magic and justice but also vengeance (possibly also factions under the Patron). Other Patrons will be added when needed for a player concept. There should be another patron for the Wild Hunt, which is also of shadow.
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===06/11/23 Need a list of 'Otherworldly Patrons===
 
 
06/11/23 Need a list of 'Otherworldly Patrons
 
 
"The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence - not gods, but almost godlike in their power."
 
"The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence - not gods, but almost godlike in their power."
  
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The Great Old One - Standard
 
The Great Old One - Standard
 
The Fiend - Standard
 
The Fiend - Standard
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===04/05/22 Patrons===
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Patrons outside of the accepted saints/angles/guardians/whatever within a pantheon are generally considered evil. Holy blades are holy only to followers of their pantheon. A party finding themselves opposing a paladin that represents a different religion would be interesting. Patrons - Based on the much-loved McCullough, Kelly – Fallen Blade Series, I will have a dark patron dedicated to moods/concepts of shadow-magic and justice but also vengeance (possibly also factions under the Patron). Other Patrons will be added when needed for a player concept. There should be another patron for the Wild Hunt, which is also of shadow.

Revision as of 19:57, 20 September 2024

Notes from other areas of the wiki

06/11/23 Need a list of 'Otherworldly Patrons

"The beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence - not gods, but almost godlike in their power."

In Eradain these beings will either be "aspects" of the deities in a pantheon, such as the darker aspect of Arawn, 'The Hunter', which serves as a patron for some warlocks.

Only Patrons that are aspects of deities in the pantheon are acceptable to the priesthood, followers of other Patrons are heretics. Other Patrons are major 'native spirits' and are typically malicious and evil by human standards.

"The Hunter" - Dark Aspect of Arawn - This Otherworldly Patron emphasizes darker domains of vengeance at the Sanctuary of Arawn temple with a guild of warlock 'assassins' as followers, an accepted branch of the priesthood of Arawn (a "black ops" branch). The Archfey - Standard The Great Old One - Standard The Fiend - Standard

04/05/22 Patrons

Patrons outside of the accepted saints/angles/guardians/whatever within a pantheon are generally considered evil. Holy blades are holy only to followers of their pantheon. A party finding themselves opposing a paladin that represents a different religion would be interesting. Patrons - Based on the much-loved McCullough, Kelly – Fallen Blade Series, I will have a dark patron dedicated to moods/concepts of shadow-magic and justice but also vengeance (possibly also factions under the Patron). Other Patrons will be added when needed for a player concept. There should be another patron for the Wild Hunt, which is also of shadow.